WELCOME
FEATURE
Create More Than You Consume (Being Designerly 14)
BeingDesignerly previously featured Bezos' stepping-down-as-CEO-announcement and his signoff line: ‘Let Curiosity Be Your Compass’ - good designerly advice for everyone.
A few days ago, his last letter as CEO, featured storytelling, customer focus, and ended with: "be kind, be original, create more than you consume, and never, never, never let the universe smooth you into your surroundings." - maybe my kids will finally listen now that B-man said it!
CREATIVITY
Lifelong Curiosity and Creativity in Global Marketing (Being Designerly 74)
Jay Aquilanti is a Group Creative Catalyst Director in Disney Parks Experiences and Products and talks about his journey and his work. I echo his philosophy: "It's key to stay curious and in a growth mindset constantly. It seems silly, but being aware, or 'knowing' that you don't 'know stuff,' keeps you on a path of fresh thinking, builds your curiosity muscle and supports the path of being a life-long leaner.”
That's one way of being designerly!
EMPATHY
Philips and Disney join forces to improve the healthcare experience of children (Being Designerly 10)
After lying in a coffin, an MRI machine didn't scare me. But if you've never been in an MRI machine (or a coffin), how do you create an experience that is less stressful for a child who views the machine as a long, dark tunnel that slowly swallows them, with no one around them?
It begins with the designerly habit of empathy.
VISUAL
Visualization: The Most Visited Websites (Being Designerly 60)
Instead of the original article from 18 months ago, here's an updated version from VisualCapitalist ranking the most visited websites worldwide, drawing on recent data from SimilarWeb (as of June 2024). Google, YouTube and Facebook are still the top 3 as they were 18 months ago
COLLABORATE
Co-creation in hyperdrive: Why a “brave space” should be your new skunk works (Being Designerly 93)
"Skunk works" is a special team that can work on innovative projects outside the usual rules; "Brave space" is a modern version of skunk works where people from different fields can collaborate creatively to make a difference, and offers benefits like better ideation, greater trust and fewer barriers.
EXPERIMENT
The 5-hour rule: How to turn a wasted day into a successful one (Being Designerly 62)
We each have the same 24 hours available to us. What we do with those hours varies, but we each have at least a few hours to spend in leisure. The 5-hour rule asks us to devote at least one hour a day to learning, experimenting, and reflecting. It's a trick used by the richest and most successful people in the world. Here are three easy steps to start your own 5-hour rule.
INCLUSIVE
A Designer’s Guide to Documenting Accessibility & User Interactions (Being Designerly 37)
This is the article version of a talk presented by Stephanie Walter at axe-con. Accessibility is unfortunately still an afterthought on many projects. User interaction and accessibility requirements are poorly documented, at best. Or forgotten, when handing over designs to developer teams. And fixing it later costs a LOT more than building it right to begin with. Great documentation helps teams implement accessibility requirements the right way. Stephanie describes why, what and how designers can document different aspects of accessibility and user interactions requirements, to build better more inclusive products.